• v0.2.1 0c0d7e62c9

    v0.2.1 Stable

    intpa released this 2026-10-17 22:33:08 -04:00 | 8 commits to main since this release

    0.2.1 — SDK pinned to Deluxe 0.5.4; documentation in line with the code

    Developed with the assistance of AI (Claude, Codex and other coding agents)
    under the operator's direction and review; tested as recorded in the README.

    The same code as 0.2.0, the measurement-first line: ten ledger fighters
    (Captain Falcon, Ness, Lucas, Palutena, Sephiroth, Pyra, Mythra, Byleth,
    Inkling, Kirby) with On, Off and, where a move has one, Reduced as
    numbered candidate variants per move in src/moves.rs (variant.<move>=N,
    cull=, TRACE_EFFECTS for the harness). No variant is accepted yet; the
    acceptance rule is the console protocol in docs/HARNESS.md.

    What changed: the Online Deluxe plugin SDK is pinned to the Deluxe 0.5.4 commit
    (a63bc8c, SDK 5.0.0). The plugin registers its FX Control page with
    descriptor version 4 only, so the page needs Online Deluxe 0.5.3 or later; an
    older Deluxe refuses the registration and shows no page while the INI still
    applies (Deluxe 0.5.0 to 0.5.2 still provide the online signal). AGENTS.md,
    the README and the docs were brought in line with the 0.2.x code; the dead
    host/eff-variant crate and the 0.1.x page screenshots are gone.

    Install. Copy libssbu_fx_control.nro to
    sd:/atmosphere/contents/01006A800016E000/romfs/skyline/plugins/. Settings
    live at sd:/ultimate/ssbu_fx_control/config.ini (everything On, scope
    Online). Deluxe's window opens with L+R held, then D-pad Down; while a fight is
    live, hold ZR for Left/Right edits.

    Testing. Host tests (64), clippy with warnings denied, the
    no-default-features build and the Skyline build pass. Checked in Eden on
    2026-10-18 next to Online Deluxe 0.5.4 (with ARCropolis, Training Modpack and
    the gamepad overlay loaded): the plugin registered its page with descriptor
    version 4 (99 0x0 0x4 in install.log), took Deluxe as its online source,
    and Smash booted to the title at 60 fps. The page was not opened in that run.
    Console run pending.

    Assets: libssbu_fx_control.nro and manifest.json (SHA-256 in the manifest).
    Smash 13.0.5.

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