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v0.1.0 Stable
released this
2026-10-14 17:14:24 -04:00 | 62 commits to main since this release0.1.0 — first release: the Online Deluxe character FX as its own plugin
Developed with the assistance of AI (Claude, Codex and other coding agents)
under the operator's direction and review; tested as recorded in the README.One NRO that turns selected character effects On, Off or Reduced
per covered fighter (Kazuya, Captain Falcon, Ness, Lucas, Ike, Chrom, Roy,
Palutena, Sephiroth, Pyra, Mythra, Byleth, Inkling, Ganondorf), with an All
row. The request policy, name tables and EFF siblings are the ones Online
Deluxe 0.4.x shipped; the decision is now per fighter, and Reduced is offered
only where a Reduced variant exists.Install. Copy
libssbu_fx_control.nroto
sd:/atmosphere/contents/01006A800016E000/romfs/skyline/plugins/. Settings are
created atsd:/ultimate/ssbu_fx_control/config.ini(everything On, scope
Online). ARCropolis is needed for the Reduced EFF siblings. With Online Deluxe
0.5.0 or later the plugin registers an FX Control page in Deluxe's window
(L+R or ZL+ZR, then D-pad Down) and uses Deluxe's online tracking; without
Deluxe, edit the INI and the plugin tracks online play itself. Do not run it
next to a Deluxe older than 0.5.0 with that build's FX row set to Off or
Reduced.Tested in Eden (2026-10-14) with Online Deluxe 0.5.0: the FX Control page
listed every row withEFF variants: Ready, Scope and All edits persisted to
the INI, and Sephiroth's Gigaflare was recorded under On, Off and Reduced at
60 fps with clearly different bursts (see the README's effects table). That
run used the candidate built from3e7d0ecwith a local SDK path
(e5cf868a…); the attached NRO is the same code rebuilt from the tagged
commit with the SDK resolved from the Deluxe v0.5.0 tag (only the embedded
build string differs). Not yet verified on a console.Assets:
libssbu_fx_control.nroandmanifest.json(SHA-256 in the manifest).
Smash 13.0.5.Downloads
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