• v0.6.2 302c09574b

    v0.6.2 Stable

    intpa released this 2026-10-19 08:56:17 -04:00 | 65 commits to main since this release

    0.6.2 — Auto shows the frame count the game chose

    With NetLatency on Auto, the buffer label now reads Auto (4f): the frame count the game itself
    picked for the current online session. Before the first online match of a session it reads plain
    Auto; a manual buffer still reads its number.

    • Source: the online-latency hook (event code 9) already reads the game's buffer byte before
      applying our selection. While the selection is Auto that byte is what the game chose; it is
      recorded only then (a manual selection overwrites the byte) and kept until the connection returns
      to Offline, so it stays readable on the results screen and the rematch character select.
    • Shown on the window's You line, the NetLatency row, the in-match strip's Net: field and the
      native character-select / arena You: line (You: Auto:Van | Auto (4f)). The native You line's
      latency field grew from 4 to 10 characters so Auto (25f) fits. The local-wireless lobby digit
      pane keeps plain Auto.
    • Unchanged: manual buffers, the peer exchange (the Opp line still shows the opponent's announced
      Auto), INI keys, event codes (code 9: a = the game's byte, b = applied), chords, plugin API (v4;
      FX Control 0.2.1 remains compatible).

    Operator's console reports the same day: the 0.6.0 layout "seems to work great. menu is much
    cleaner", the 0.6.1 title "shows Window Options now, works fine".

    Verification: 240 + 1 host tests, clippy -D warnings, no-default-features build, Skyline build
    (0.6.2-302c09574b3e-1792414221, NRO SHA-256
    59dab7a8cd60d8d770d7a7c4f30bb668b174854d666e72086ed06e5c238768c4, 1,441,792 B). Console: installed
    on the card 2026-10-19 13:01Z and booted the same day; the operator played online on Auto and
    reports "tested it, Auto (Nf) shows up fine online".

    Assets: libssbu_online_deluxe_rewrite.nro and its manifest.json (SHA-256 in the manifest), plus
    two SD-layout bundles that extract to the SD root:

    • ssbu-online-deluxe-0.6.2-302c095-bundle.zip — Deluxe 0.6.2 and FX Control 0.2.1
      (c33997fc…) in the Skyline plugin folder, a README and a manifest listing every member's SHA-256.
    • ssbu-online-deluxe-0.6.2-302c095-bundle-hoc.zip — the same plus Horizon OC 2.6.0-rel for
      Atmosphère 1.12.1 (hoc.kip, exosphere.bin, the hoc-clk sysmodule, overlay and config templates,
      taken unmodified from the upstream release dist.zip, GPL-2.0) and a
      bootloader/hekate_ipl.ini.horizon-oc.txt snippet with the two lines hekate needs. Deluxe itself
      does no overclocking; its Performance view records the measured clock so OC runs are visible.

    Install path for the bare NRO: sd:/atmosphere/contents/01006A800016E000/romfs/skyline/plugins/.

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