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released this
2026-10-13 18:11:00 -04:00 | 226 commits to main since this releaseFollow-up to 0.3.3: the per-capture API trace allocation is now fallible. Arming a timing or CSS capture on a game heap that cannot spare 2 MiB is refused and reported as "timing capture could not be armed" instead of aborting the game. Nothing else changed; resident footprint stays 2.23 MB.
Build 0.3.4-f1d570ccb074-1791929407. NRO SHA-256 f514bfe81f142541e5211bc2a9302581fc0d162159d111d5ebd56df41a2042de (2183168 B). Gates: 298 host tests, host and Skyline clippy with warnings denied, no-default-features build, fmt, Skyline release build. Not yet run on hardware. See docs/VALIDATION.md "0.3.3" (0.3.4 paragraph).
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